Builds

The talent builds of the collected runs per dungeon and spec. Every difference, even a single talent point, makes a build of its own.

Midnight Season 2updated 14 Nov 2026, 20:35

Blood Death Knight

1,954 players · 25,843 runs · 1,536 different builds

San'layn 97.7 %Deathbringer 6.9 %
#Hero talentPlayersHighest
1San'layn17.5 % · 341+24
2San'layn14.7 % · 288+24
3San'layn10.8 % · 211+24
4San'layn8.3 % · 162+23
5San'layn3.6 % · 70+23
6San'layn3.4 % · 67+23
7San'layn3.4 % · 66+23
8San'layn2.9 % · 56+23
9San'layn2.7 % · 53+24
10San'layn2.4 % · 46+24
11San'layn2.2 % · 43+22
12San'layn2.0 % · 40+24
13San'layn1.8 % · 36+22
14San'layn1.8 % · 35+22
15San'layn1.5 % · 29+22
16San'layn1.3 % · 26+23
17San'layn1.2 % · 24+23
18San'layn1.2 % · 23+23
19San'layn1.2 % · 23+23
20San'layn1.0 % · 20+23
21San'layn1.0 % · 19+21
22San'layn0.9 % · 18+23
23San'layn0.9 % · 18+22
24San'layn0.9 % · 18+23
25San'layn0.9 % · 18+24
26San'layn0.9 % · 18+22
27San'layn0.9 % · 18+21
28San'layn0.9 % · 17+21
29San'layn0.8 % · 16+21
30San'layn0.8 % · 16+22

Build #11

San'layn2.2 % of the players · 43 players · 227 runs · average key +20.2
+22 Highest key with this buildView on Wowhead ↗

Different from the most played build

  • +Suppression
  • +Vampiric Aura
  • −Death Pact
  • −Bloody Fortitude
Death Knight34 pointsSan'layn13 pointsBlood34 pointsBlinding Sleet (1/1)1/1Runic Attenuation (1/1)1/1Anti-Magic Barrier (1/1)1/1Assimilation (not taken)Unyielding Will (not taken)Insidious Chill (1/1)1/1Gloom Ward (2/2)2/2Vestigial Shell (not taken)Will of the Necropolis (2/2)2/2Runic Protection (1/1)1/1Blood Draw (1/1)1/1Grip of the Dead (1/1)1/1Unholy Endurance (1/1)1/1Control Undead (not taken)Blood Bond (not taken)Brittle (1/1)1/1– Asphyxiate ✓ Death's Reach1/1Anti-Magic Zone (1/1)1/1Permafrost (1/1)1/1Improved Death Strike (1/1)1/1Veteran of the Third War (1/1)1/1Unholy Momentum (2/2)2/2Death Strike (granted)Raise Dead (1/1)1/1Cleaving Strikes (1/1)1/1✓ March of Darkness – Wraith Walk1/1Death Pact (not taken)Unholy Bond (1/1)1/1Blood Scent (1/1)1/1Rune Mastery (2/2)2/2Subduing Grasp (not taken)Icebound Fortitude (1/1)1/1Coldthirst (1/1)1/1Mind Freeze (1/1)1/1Icy Talons (1/1)1/1Ice Prison (not taken)Suppression (1/1)1/1Osmosis (not taken)Proliferating Chill (not taken)Death's Echo (1/1)1/1Null Magic (1/1)1/1Enfeeble (not taken)Death Notes (not taken)Death Defiance (not taken)Infliction of Sorrow (1/1)1/1Incite Terror (1/1)1/1Inevitable (1/1)1/1The Blood is Life (1/1)1/1✓ Blood-Soaked Ground – Desecrate1/1Vampiric Strike (granted)Gift of the San'layn (1/1)1/1✓ Pact of the San'layn – Sanguine Scent1/1✓ Vampiric Aura – Bloody Fortitude1/1– Newly Turned ✓ Vampiric Speed1/1Frenzied Bloodthirst (1/1)1/1Transfusion (1/1)1/1Thrill of Blood (1/1)1/1Visceral Strength (1/1)1/1Boiling Point (1/1)1/1Umbilicus Eternus (1/1)1/1Coagulopathy (1/1)1/1✓ Gorefiend's Grasp – Abomination Limb1/1Voracious (1/1)1/1Perseverance of the Ebon Blade (not taken)Bloodshot (1/1)1/1Improved Heart Strike (2/2)2/2Sanguinary Burst (not taken)Blood Mist (not taken)Insatiable Blade (1/1)1/1Everlasting Bond (1/1)1/1Sanguine Ground (1/1)1/1Red Thirst (1/1)1/1Purgatory (1/1)1/1Heartbreaker (1/1)1/1Hemostasis (1/1)1/1Dancing Rune Weapon (1/1)1/1Bloody Reflection (not taken)Improved Vampiric Blood (2/2)2/2Rapid Decomposition (1/1)1/1Improved Bone Shield (1/1)1/1Lifeblood (not taken)Ossuary (1/1)1/1Leeching Strike (not taken)Relish in Blood (not taken)Bloodworms (not taken)Deadly Reach (1/1)1/1Foul Bulwark (1/1)1/1Marrowrend (1/1)1/1Heart Strike (1/1)1/1Blood Boil (1/1)1/1Bone Collector (1/1)1/1Iron Heart (1/1)1/1Vampiric Blood (1/1)1/1Blood Feast (not taken)Bloodied Blade (1/1)1/1Plague Infusion (not taken)Consumption (not taken)Carnage (not taken)Dance of Midnight (4/4)4/4

Players are distinct characters, runs count every key; a player with several builds counts for each, so the shares add up to more than 100 %. Highest and average key refer to the runs with the build. Builds of all patches of the season count; the tree is the current one.