Builds

The talent builds of the collected runs per dungeon and spec. Every difference, even a single talent point, makes a build of its own.

Midnight Season 2updated 14 Nov 2026, 20:35

Elemental Shaman

8,505 players · 129,983 runs · 10,059 different builds

Farseer 100.0 %Stormbringer 0.3 %
#Hero talentPlayersHighest
1Farseer7.7 % · 654+23
2Farseer6.9 % · 590+24
3Farseer6.1 % · 519+24
4Farseer5.3 % · 452+22
5Farseer5.2 % · 445+23
6Farseer3.4 % · 285+23
7Farseer2.7 % · 231+22
8Farseer2.7 % · 228+23
9Farseer2.5 % · 215+23
10Farseer2.5 % · 214+22
11Farseer2.3 % · 195+22
12Farseer2.3 % · 192+22
13Farseer2.0 % · 171+22
14Farseer1.9 % · 162+22
15Farseer1.9 % · 162+22
16Farseer1.9 % · 160+22
17Farseer1.8 % · 157+23
18Farseer1.8 % · 151+23
19Farseer1.8 % · 151+23
20Farseer1.8 % · 150+22
21Farseer1.7 % · 148+23
22Farseer1.7 % · 147+22
23Farseer1.6 % · 138+22
24Farseer1.6 % · 134+20
25Farseer1.6 % · 133+23
26Farseer1.6 % · 132+23
27Farseer1.5 % · 131+22
28Farseer1.5 % · 126+23
29Farseer1.5 % · 126+22
30Farseer1.5 % · 124+22

Build #20

Farseer1.8 % of the players · 150 players · 810 runs · average key +18.6
+22 Highest key with this buildView on Wowhead ↗

Different from the most played build

  • +Earthquake
  • +Frost Shock
  • −Earthquake
  • −Jet Stream
Shaman34 pointsFarseer13 pointsElemental34 pointsCapacitor Totem (1/1)1/1– Spirit Wolf ✓ Thunderous Paws1/1Brimming with Life (2/2)2/2Chain Lightning (1/1)1/1Spiritwalker's Grace (1/1)1/1Earth Elemental (1/1)1/1Elemental Warding (1/1)1/1Mana Spring (not taken)Chain Heal (1/1)1/1Healing Stream Totem (not taken)– Spirit Walk ✓ Gust of Wind1/1✓ Therazane's Resilience – Reactive Warding1/1Refreshing Waters (not taken)Earth Shield (1/1)1/1Lava Burst (granted)– Tremor Totem ✓ Poison Cleansing Totem1/1Voodoo Mastery (not taken)Elemental Resistance (not taken)Elemental Orbit (1/1)1/1Fire and Ice (1/1)1/1Enhanced Imbues (1/1)1/1– Ascending Air – Jet StreamCleanse Spirit (1/1)1/1Ancestral Wolf Affinity (not taken)✓ Planes Traveler – Astral Bulwark1/1Primordial Bond (1/1)1/1Nature's Guardian (1/1)1/1Winds of Al'Akir (2/2)2/2Wind Shear (1/1)1/1Astral Shift (1/1)1/1Nature's Fury (2/2)2/2Static Charge (not taken)Nature's Swiftness (1/1)1/1Earthgrab Totem (not taken)Hex (not taken)✓ Purge – Greater Purge1/1Totemic Focus (not taken)✓ Graceful Spirit – Spiritwalker's Aegis1/1Wind Rush Totem (1/1)1/1Windveil (1/1)1/1Totemic Projection (not taken)Instinctive Imbuements (1/1)1/1Totemic Surge (not taken)Frost Shock (1/1)1/1– Encasing Cold – Arctic SnowstormSpiritual Awakening (1/1)1/1✓ Natural Harmony – Earthen Communion1/1Primordial Capacity (1/1)1/1Spiritwalker's Momentum (1/1)1/1– Latent Wisdom ✓ Ancient Fellowship1/1Elemental Reverb (1/1)1/1Final Calling (1/1)1/1Maelstrom Supremacy (1/1)1/1– Heed My Call ✓ Routine Communication1/1Offering from Beyond (1/1)1/1Call of the Ancestors (granted)Ancestral Swiftness (1/1)1/1Mystic Knowledge (1/1)1/1Windspeaker (1/1)1/1Ancestral Influence (1/1)1/1Primal Elementalist (1/1)1/1Echo of the Elements (1/1)1/1Elemental Fury (1/1)1/1– Earth Shock ✓ Elemental Blast1/1– Earthquake ✓ Earthquake1/1Stormkeeper (1/1)1/1Ascendance (1/1)1/1Flash of Lightning (1/1)1/1Charged Conduit (not taken)Call of Fire (1/1)1/1Fusion of Elements (not taken)Earthshatter (1/1)1/1Power of the Maelstrom (not taken)Lightning Capacitor (1/1)1/1✓ Fury of the Storms – Herald of the Storms1/1– Molten Wrath ✓ Master of the Elements1/1✓ Tectonic Collapse – Aftershock1/1Mountains Will Fall (1/1)1/1Eye of the Storm (not taken)Flametongue Weapon (1/1)1/1Searing Flames (not taken)Voltaic Blaze (1/1)1/1Inferno Arc (1/1)1/1Earthen Rage (not taken)Lightning Rod (not taken)Echo Chamber (1/1)1/1Swelling Maelstrom (1/1)1/1Flames of the Cauldron (1/1)1/1✓ Elemental Resonance – Thunderstrike Ward1/1Crackling Fury (2/2)2/2Elemental Unity (not taken)Everlasting Elements (not taken)Storm Frenzy (1/1)1/1Storm Infusion (not taken)Purging Flames (1/1)1/1Amped Up (1/1)1/1Primordial Fury (1/1)1/1✓ First Ascendant – Preeminence1/1Flames of the Firelord (not taken)Path of the Seer (1/1)1/1Lava Flows (not taken)Feedback Loop (4/4)4/4

Players are distinct characters, runs count every key; a player with several builds counts for each, so the shares add up to more than 100 %. Highest and average key refer to the runs with the build. Builds of all patches of the season count; the tree is the current one.