Builds

The talent builds of the collected runs per dungeon and spec. Every difference, even a single talent point, makes a build of its own.

Midnight Season 2updated 14 Nov 2026, 20:35

Survival Hunter

22 players · 149 runs · 51 different builds

Sentinel 86.4 %Pack Leader 36.4 %
#Hero talentPlayersHighest
1Sentinel13.6 % · 3+22
2Pack Leader9.1 % · 2+23
3Sentinel4.5 % · 1+21
4Sentinel4.5 % · 1+22
5Sentinel4.5 % · 1+21
6Sentinel4.5 % · 1+21
7Sentinel4.5 % · 1+22
8Sentinel4.5 % · 1+22
9Sentinel4.5 % · 1+21
10Pack Leader4.5 % · 1+23
11Pack Leader4.5 % · 1+23
12Sentinel4.5 % · 1+21
13Pack Leader4.5 % · 1+21
14Sentinel4.5 % · 1+21
15Sentinel4.5 % · 1+21
16Sentinel4.5 % · 1+21
17Sentinel4.5 % · 1+21
18Pack Leader4.5 % · 1+21
19Sentinel4.5 % · 1+21
20Sentinel4.5 % · 1+22
21Sentinel4.5 % · 1+21
22Sentinel4.5 % · 1+21
23Sentinel4.5 % · 1+21
24Pack Leader4.5 % · 1+21
25Pack Leader4.5 % · 1+21
26Sentinel4.5 % · 1+21
27Sentinel4.5 % · 1+21
28Pack Leader4.5 % · 1+21
29Pack Leader4.5 % · 1+21
30Sentinel4.5 % · 1+21

Build #27

Sentinel4.5 % of the players · 1 players · 2 runs · average key +21.0
+21 Highest key with this buildView on Wowhead ↗

Different from the most played build

  • +Vulnerability
  • +Tar Trap
  • +Disruptive Rounds
  • +Razor Edge
  • +Sic 'Em
  • +Outland Venom
  • +Shrapnel Bomb
  • +Sweeping Spear
  • +Savagery
  • +Scout's Instincts
  • +Catlike Reflexes
  • +Binding Shot
  • +Flanked
  • −Bombardier
  • −Lethal Calibration
  • −Flanker's Advantage
  • −Explosives Expert
  • −Improved Wildfire Bomb
  • −Kodo Tranquilizer
  • −Flamebreak
  • −Grenade Juggler
  • −Blackrock Munitions
  • −Guttural Roar
  • −Improved Feign Death
  • −Tranquilizing Shot
Hunter34 pointsSentinel13 pointsSurvival34 pointsMuzzle (1/1)1/1Precision Strikes (1/1)1/1Rejuvenating Wind (1/1)1/1Wilderness Medicine (not taken)Serrated Tips (2/2)2/2Unnatural Causes (1/1)1/1Emergency Salve (1/1)1/1Specialized Arsenal (1/1)1/1Lone Survivor (1/1)1/1✓ Tar Trap – Scare Beast1/1– Territorial Instincts – Guttural RoarDisruptive Rounds (1/1)1/1Trigger Finger (2/2)2/2Natural Mending (2/2)2/2Pathfinding (1/1)1/1Padded Armor (1/1)1/1Concussive Shot (not taken)Keen Eyesight (2/2)2/2Posthaste (1/1)1/1No Hard Feelings (not taken)Improved Snaring (not taken)– Kodo Tranquilizer – Devilsaur TranquilizerBorn To Be Wild (2/2)2/2Improved Traps (not taken)Misdirection (1/1)1/1Survival of the Fittest (granted)Hunter's Avoidance (1/1)1/1Improved Aspect of the Turtle (1/1)1/1Kindling Flare (not taken)Intimidation (1/1)1/1Scout's Instincts (1/1)1/1Improved Feign Death (not taken)Improved Aspect of the Cheetah (1/1)1/1Catlike Reflexes (1/1)1/1Touch of Grass (2/2)2/2Binding Shot (1/1)1/1Tranquilizing Shot (not taken)– Tar-Coated Bindings – Horsehair TetherCold Feet (not taken)Shell Wall (not taken)– Trailblazer – Moment of OpportunityCamouflage (not taken)Combat Experience (1/1)1/1– Roar of Sacrifice ✓ Guardian's Hide1/1✓ Stargazer – Open Fire1/1Lunar Calling (1/1)1/1Arcane Talons (1/1)1/1Invigorating Pulse (1/1)1/1Moon's Blessing (1/1)1/1Sentinel (granted)Lunar Storm (1/1)1/1✓ Conditioning – Scout's Vigil1/1Sanctified Armaments (1/1)1/1Don't Look Back (1/1)1/1Can't Miss, Won't Miss (1/1)1/1Radiant Edge (1/1)1/1Moonlight Chakram (1/1)1/1– Twilight Requiem ✓ Stalk and Strike1/1Bombardier (not taken)Kill Command (1/1)1/1Lethal Calibration (not taken)Raptor Strike (1/1)1/1Tip of the Spear (1/1)1/1Wildfire Bomb (1/1)1/1Wildfire Infusion (1/1)1/1Bloodseeker (not taken)Lunge (1/1)1/1Flanker's Advantage (not taken)Explosives Expert (not taken)✓ Vulnerability – Blackrock Munitions1/1Guerrilla Tactics (1/1)1/1Improved Wildfire Bomb (not taken)Razor Edge (2/2)2/2Sic 'Em (1/1)1/1Outland Venom (1/1)1/1✓ Bloody Claws – Wallop1/1✓ Shrapnel Bomb – Flamebreak1/1Mongoose Fury (1/1)1/1Bonding (1/1)1/1Killer Companion (2/2)2/2Sweeping Spear (1/2)1/2✓ Mongoose Rounds – Wildfire Shells1/1Grenade Juggler (not taken)Shellshock (not taken)Savagery (2/2)2/2Strike as One (1/1)1/1Takedown (1/1)1/1Boomstick (1/1)1/1Twin Fangs (1/1)1/1Primal Surge (1/1)1/1Wildfire Imbuement (not taken)Flanked (1/1)1/1Quick Reload (1/1)1/1Two Against Many (1/1)1/1Raptor Swipe (4/4)4/4

Players are distinct characters, runs count every key; a player with several builds counts for each, so the shares add up to more than 100 %. Highest and average key refer to the runs with the build. Builds of all patches of the season count; the tree is the current one.