Builds

The talent builds of the collected runs per dungeon and spec. Every difference, even a single talent point, makes a build of its own.

Midnight Season 2updated 14 Nov 2026, 20:35

Discipline Priest

339 players · 704 runs · 477 different builds

Oracle 79.4 %Voidweaver 30.1 %
#Hero talentPlayersHighest
1Oracle4.4 % · 15+21
2Oracle3.8 % · 13+20
3Oracle2.1 % · 7+20
4Oracle2.1 % · 7+20
5Oracle1.8 % · 6+19
6Voidweaver1.5 % · 5+21
7Oracle1.2 % · 4+19
8Oracle0.9 % · 3+22
9Oracle0.9 % · 3+21
10Voidweaver0.9 % · 3+20
11Voidweaver0.9 % · 3+19
12Oracle0.9 % · 3+20
13Oracle0.9 % · 3+19
14Oracle0.9 % · 3+19
15Voidweaver0.9 % · 3+18
16Voidweaver0.9 % · 3+18
17Voidweaver0.6 % · 2+20
18Voidweaver0.6 % · 2+20
19Oracle0.6 % · 2+18
20Oracle0.6 % · 2+21
21Oracle0.6 % · 2+20
22Oracle0.6 % · 2+20
23Oracle0.6 % · 2+19
24Oracle0.6 % · 2+19
25Oracle0.6 % · 2+21
26Voidweaver0.6 % · 2+21
27Oracle0.6 % · 2+20
28Oracle0.6 % · 2+20
29Oracle0.6 % · 2+20
30Oracle0.6 % · 2+20

Build #5

Oracle1.8 % of the players · 6 players · 7 runs · average key +18.4
+19 Highest key with this buildView on Wowhead ↗

Different from the most played build

  • +Searing Light
  • +Light's Promise
  • +Power Word: Radiance
  • +Harsh Discipline
  • +Inspiration
  • −Shadowfiend
  • −Abyssal Reverie
  • −Sanctuary
  • −Mental Agility
Priest34 pointsOracle13 pointsDiscipline34 pointsPower Infusion (1/1)1/1Spiritual Guidance (1/1)1/1Phantom Reach (not taken)Phantasm (not taken)Angelic Bulwark (1/1)1/1✓ Benevolence – Focused Power1/1Protective Light (1/1)1/1Binding Heals (1/1)1/1Light's Inspiration (not taken)Angel's Mercy (not taken)Twist of Fate (2/2)2/2Translucent Image (1/1)1/1Improved Fade (2/2)2/2Strength of Resolve (1/1)1/1Twin Disciplines (1/1)1/1Shackle Horror (not taken)– Sheer Terror – Petrifying ScreamInspiration (1/1)1/1Unwavering Will (2/2)2/2Move with Grace (not taken)Psychic Scream (1/1)1/1Everlasting Light (1/1)1/1Angelic Feather (1/1)1/1Improved Purify (not taken)– Psychic Voice – Void Tendrils– Mind Control – Dominate MindTithe Evasion (not taken)Shadow Word: Death (1/1)1/1Mind Blast (granted)Leap of Faith (1/1)1/1Surge of Light (1/1)1/1Improved Flash Heal (granted)Holy Nova (not taken)Lightburst (not taken)Twins of the Sun Priestess (1/1)1/1False Autonomy (not taken)Painful Invocation (1/1)1/1Dispel Magic (1/1)1/1Spell Warding (2/2)2/2Mindpierce (1/1)1/1Desperate Prayer (1/1)1/1Spectral Illusion (not taken)Fade (1/1)1/1Mental Agility (not taken)Dark Enlightenment (1/1)1/1Sanguine Teachings (1/1)1/1Mass Dispel (1/1)1/1Body and Soul (1/1)1/1Prompt Prognosis (1/1)1/1Preemptive Care (1/1)1/1✓ Divine Feathers – Save the Day1/1Waste No Time (1/1)1/1Guiding Light (granted)Twinsight (1/1)1/1Foreseen Circumstances (1/1)1/1✓ Prophet's Will – Desperate Measures1/1Assured Safety (1/1)1/1Preventive Measures (1/1)1/1Piety (1/1)1/1Unfolding Vision (1/1)1/1Words of the Wise (1/1)1/1Prophet's Insight (1/1)1/1✓ Ultimate Penitence – Power Word: Barrier1/1Purge the Wicked (1/1)1/1Shadow Mend (1/1)1/1Blaze of Light (not taken)Greater Smite (not taken)Shadowfiend (not taken)✓ Archangel – Mindbender1/1Borrowed Time (2/2)2/2Weal and Woe (1/1)1/1Castigation (1/1)1/1Indemnity (not taken)Evangelism (1/1)1/1Pain and Suffering (not taken)Encroaching Shadows (1/1)1/1Revel in Darkness (1/1)1/1Shadow Tap (1/1)1/1Occultist (1/1)1/1Abyssal Reverie (not taken)Expiation (not taken)Searing Light (1/1)1/1Pain Suppression (1/1)1/1– Pain Transformation ✓ Protector of the Frail1/1Shield Discipline (1/1)1/1Holy Ray (1/1)1/1– Bright Pupil – Enduring LuminescenceLight's Promise (1/1)1/1Power Word: Radiance (1/1)1/1Atonement (1/1)1/1Power of the Dark Side (1/1)1/1Dark Indulgence (1/1)1/1Painful Punishment (1/1)1/1Lenience (1/1)1/1Divine Procession (not taken)Harsh Discipline (1/2)1/2Inner Focus (1/1)1/1Divine Aegis (1/1)1/1Eternal Barrier (1/1)1/1Sanctuary (not taken)Death's Torment (not taken)Inescapable Torment (not taken)Master the Darkness (4/4)4/4Grim Deliverance (1/1)1/1

Players are distinct characters, runs count every key; a player with several builds counts for each, so the shares add up to more than 100 %. Highest and average key refer to the runs with the build. Builds of all patches of the season count; the tree is the current one.