Builds

The talent builds of the collected runs per dungeon and spec. Every difference, even a single talent point, makes a build of its own.

Midnight Season 2updated 14 Nov 2026, 20:35

Discipline Priest

7 players · 25 runs · 16 different builds

Only 25 runs from this key level on: the ranking says little yet.

Voidweaver 57.1 %Oracle 57.1 %
#Hero talentPlayersHighest
1Oracle14.3 % · 1+22
2Voidweaver14.3 % · 1+22
3Voidweaver14.3 % · 1+22
4Oracle14.3 % · 1+22
5Oracle14.3 % · 1+22
6Voidweaver14.3 % · 1+22
7Voidweaver14.3 % · 1+22
8Oracle14.3 % · 1+22
9Oracle14.3 % · 1+22
10Voidweaver14.3 % · 1+22
11Oracle14.3 % · 1+22
12Oracle14.3 % · 1+22
13Voidweaver14.3 % · 1+22
14Oracle14.3 % · 1+22
15Voidweaver14.3 % · 1+22
16Voidweaver14.3 % · 1+22

Build #5

Oracle14.3 % of the players · 1 players · 1 runs · average key +22.0
+22 Highest key with this buildView on Wowhead ↗

Different from the most played build

  • +Power Word: Barrier
  • +Blaze of Light
  • +Light's Promise
  • +Power Word: Radiance
  • +Harsh Discipline
  • +Inspiration
  • ±Unwavering Willrank 1 → 2
  • +Improved Purify
  • +Prophet's Will
  • +Mindpierce
  • −Shadowfiend
  • −Revel in Darkness
  • −Abyssal Reverie
  • −Light's Inspiration
  • −Angel's Mercy
  • −Psychic Scream
  • −Shadow Word: Death
  • −Sanctuary
  • −Ultimate Penitence
  • −Desperate Measures
Priest34 pointsOracle13 pointsDiscipline34 pointsPower Infusion (1/1)1/1Spiritual Guidance (1/1)1/1Phantom Reach (not taken)Phantasm (not taken)Angelic Bulwark (1/1)1/1✓ Benevolence – Focused Power1/1Protective Light (1/1)1/1Binding Heals (1/1)1/1Light's Inspiration (not taken)Angel's Mercy (not taken)Twist of Fate (2/2)2/2Translucent Image (1/1)1/1Improved Fade (2/2)2/2Strength of Resolve (1/1)1/1Twin Disciplines (1/1)1/1Shackle Horror (not taken)– Sheer Terror – Petrifying ScreamInspiration (1/1)1/1Unwavering Will (2/2)2/2Move with Grace (not taken)Psychic Scream (not taken)Everlasting Light (1/1)1/1Angelic Feather (1/1)1/1Improved Purify (1/1)1/1– Psychic Voice – Void Tendrils– Mind Control – Dominate MindTithe Evasion (not taken)Shadow Word: Death (not taken)Mind Blast (granted)Leap of Faith (1/1)1/1Surge of Light (1/1)1/1Improved Flash Heal (granted)Holy Nova (not taken)Lightburst (not taken)Twins of the Sun Priestess (1/1)1/1False Autonomy (not taken)Painful Invocation (1/1)1/1Dispel Magic (1/1)1/1Spell Warding (2/2)2/2Mindpierce (1/1)1/1Desperate Prayer (1/1)1/1Spectral Illusion (not taken)Fade (1/1)1/1Mental Agility (1/1)1/1Dark Enlightenment (1/1)1/1Sanguine Teachings (1/1)1/1Mass Dispel (1/1)1/1Body and Soul (1/1)1/1Prompt Prognosis (1/1)1/1Preemptive Care (1/1)1/1✓ Divine Feathers – Save the Day1/1Waste No Time (1/1)1/1Guiding Light (granted)Twinsight (1/1)1/1Foreseen Circumstances (1/1)1/1✓ Prophet's Will – Desperate Measures1/1Assured Safety (1/1)1/1Preventive Measures (1/1)1/1Piety (1/1)1/1Unfolding Vision (1/1)1/1Words of the Wise (1/1)1/1Prophet's Insight (1/1)1/1– Ultimate Penitence ✓ Power Word: Barrier1/1Purge the Wicked (1/1)1/1Shadow Mend (1/1)1/1Blaze of Light (1/2)1/2Greater Smite (not taken)Shadowfiend (not taken)✓ Archangel – Mindbender1/1Borrowed Time (2/2)2/2Weal and Woe (1/1)1/1Castigation (1/1)1/1Indemnity (not taken)Evangelism (1/1)1/1Pain and Suffering (not taken)Encroaching Shadows (1/1)1/1Revel in Darkness (not taken)Shadow Tap (1/1)1/1Occultist (1/1)1/1Abyssal Reverie (not taken)Expiation (not taken)Searing Light (not taken)Pain Suppression (1/1)1/1– Pain Transformation ✓ Protector of the Frail1/1Shield Discipline (1/1)1/1Holy Ray (1/1)1/1– Bright Pupil – Enduring LuminescenceLight's Promise (1/1)1/1Power Word: Radiance (1/1)1/1Atonement (1/1)1/1Power of the Dark Side (1/1)1/1Dark Indulgence (1/1)1/1Painful Punishment (1/1)1/1Lenience (1/1)1/1Divine Procession (not taken)Harsh Discipline (2/2)2/2Inner Focus (1/1)1/1Divine Aegis (1/1)1/1Eternal Barrier (1/1)1/1Sanctuary (not taken)Death's Torment (not taken)Inescapable Torment (not taken)Master the Darkness (4/4)4/4Grim Deliverance (1/1)1/1

Players are distinct characters, runs count every key; a player with several builds counts for each, so the shares add up to more than 100 %. Highest and average key refer to the runs with the build. Builds of all patches of the season count; the tree is the current one.