Builds

The talent builds of the collected runs per dungeon and spec. Every difference, even a single talent point, makes a build of its own.

Midnight Season 2updated 14 Nov 2026, 20:35

Marksmanship Hunter

25 players · 27 runs · 22 different builds

Only 27 runs from this key level on: the ranking says little yet.

Sentinel 88.0 %Dark Ranger 12.0 %
#Hero talentPlayersHighest
1Dark Ranger8.0 % · 2+21
2Sentinel8.0 % · 2+21
3Sentinel8.0 % · 2+21
4Sentinel4.0 % · 1+23
5Sentinel4.0 % · 1+21
6Sentinel4.0 % · 1+21
7Sentinel4.0 % · 1+21
8Sentinel4.0 % · 1+21
9Sentinel4.0 % · 1+21
10Sentinel4.0 % · 1+21
11Sentinel4.0 % · 1+21
12Sentinel4.0 % · 1+21
13Sentinel4.0 % · 1+21
14Sentinel4.0 % · 1+21
15Sentinel4.0 % · 1+21
16Sentinel4.0 % · 1+21
17Sentinel4.0 % · 1+21
18Dark Ranger4.0 % · 1+21
19Sentinel4.0 % · 1+21
20Sentinel4.0 % · 1+21
21Sentinel4.0 % · 1+21
22Sentinel4.0 % · 1+21

Build #1

Dark Ranger8.0 % of the players · 2 players · 2 runs · average key +21.0
+21 Highest key with this buildView on Wowhead ↗

Different from the most played build

This is the most played build.

Hunter34 pointsDark Ranger13 pointsMarksmanship34 pointsPrecision Strikes (1/1)1/1Rejuvenating Wind (1/1)1/1Wilderness Medicine (not taken)Serrated Tips (2/2)2/2Unnatural Causes (1/1)1/1Emergency Salve (1/1)1/1Specialized Arsenal (1/1)1/1Lone Survivor (1/1)1/1– Tar Trap – Scare Beast– Territorial Instincts ✓ Guttural Roar1/1Disruptive Rounds (not taken)Trigger Finger (2/2)2/2Natural Mending (2/2)2/2Counter Shot (1/1)1/1Pathfinding (1/1)1/1Padded Armor (1/1)1/1Concussive Shot (not taken)Keen Eyesight (2/2)2/2Posthaste (1/1)1/1No Hard Feelings (not taken)Improved Snaring (not taken)– Kodo Tranquilizer – Devilsaur TranquilizerBorn To Be Wild (2/2)2/2Improved Traps (not taken)Misdirection (1/1)1/1Survival of the Fittest (granted)Hunter's Avoidance (1/1)1/1Improved Aspect of the Turtle (1/1)1/1Kindling Flare (not taken)Intimidation (1/1)1/1Scout's Instincts (not taken)Improved Feign Death (2/2)2/2Improved Aspect of the Cheetah (1/1)1/1Catlike Reflexes (not taken)Touch of Grass (2/2)2/2Binding Shot (not taken)Tranquilizing Shot (1/1)1/1– Tar-Coated Bindings – Horsehair TetherCold Feet (not taken)Shell Wall (not taken)– Trailblazer – Moment of OpportunityCamouflage (1/1)1/1Combat Experience (1/1)1/1– Roar of Sacrifice ✓ Guardian's Hide1/1– Banshee's Mark ✓ The Bell Tolls1/1Smoke Screen (1/1)1/1✓ Dark Chains – Shadow Dagger1/1Bleak Arrows (1/1)1/1Soul Drinker (1/1)1/1Bleak Powder (1/1)1/1Umbral Reach (1/1)1/1Blighted Quiver (1/1)1/1– Ebon Bowstring ✓ Through the Eyes1/1Black Arrow (granted)Withering Fire (1/1)1/1Pact of the Hollow (1/1)1/1Wailing Dead (1/1)1/1Corpsecaller (1/1)1/1Trueshot (1/1)1/1Unmatched Precision (not taken)Windrunner Quiver (not taken)Critical Precision (not taken)Volley (1/1)1/1✓ Trick Shots – Aspect of the Hydra1/1✓ Calling the Shots – Unerring Vision1/1– Obsidian Arrowhead – On TargetSalvo (1/1)1/1Rapid Fire (1/1)1/1Bulletstorm (1/1)1/1Penetrating Shots (1/1)1/1Tensile Bowstring (1/1)1/1Master Marksman (1/1)1/1Quick Draw (1/1)1/1Precise Shots (1/1)1/1Small Game Hunter (2/2)2/2Focus Fire (1/1)1/1Aimed Shot (1/1)1/1Feathered Frenzy (1/1)1/1Bullseye (1/1)1/1– Tenacious – CunningFocused Aim (not taken)Blood Fletching (1/1)1/1✓ Avian Specialization – Unbreakable Bond1/1Surging Shots (1/1)1/1Light Ammo (1/1)1/1Lock and Load (1/1)1/1Accuracy By Volume (not taken)Kill Shot (1/1)1/1Deathblow (1/1)1/1Take Aim (4/4)4/4No Scope (1/1)1/1✓ Tactical Reload – Unstable Trigger1/1Precision Detonation (1/1)1/1Explosive Shot (1/1)1/1Deadeye (not taken)Eagle's Accuracy (1/1)1/1

Players are distinct characters, runs count every key; a player with several builds counts for each, so the shares add up to more than 100 %. Highest and average key refer to the runs with the build. Builds of all patches of the season count; the tree is the current one.